Banshee's Luck

Written by Andrew Gillanders
Created by a table of DnD nerds

A Beggar’s Life for a Beggar’s Wish

Step into the fae-realm of Brianna Bodil Banshee. It’s a world between worlds where the fate of Beggars is determined both by the roll of the dice and the will of a Jury.

Here the rules are fluid, and the outcome is never certain. Each decision made by you, a humble Juror, carries the potential to tip the balance in favour of a damned soul. The sands of fate may be earned, and these may weigh the scales, but only those who prove their worth will earn the chance.

DATES: 19th & 20th of May 2023
VENUE: The Paint Factory
DURATION: 90 Minutes
GENRE: Interactive Theatre

DIRECTOR: Macarra Berthaly-Martyn
PLAYWRIGHT: Andrew Gillanders
GAME DESIGNER: Josh Hagemann

CAST: Owen Green, James Mackay, Michael Law
SUPPORTING CAST: Macarra Berthaly-Martyn, Joshua Hagemann, Andrew Gillanders

Digital Program

Introduction

By Andrew Gillanders
 
I have been playing Dungeons and Dragons with a dedicated group of friends since 2019. Our current campaign has been running since 2020, and it has become an important part of our lives. For the uninitiated – Dungeons and Dragons (or as we like to call it DnD) is a social event. Yes, it is a board game – yes, you do it with funny voices – yes, it was caught up in accusations of being a satanic ritual. But the most important thing to know about it, is that it is a social event.
 
Each fortnight, schedules allowing, I get together with my friends to mark a new chapter in a story. One we tell each other, detailing heroics and villainous moral dilemmas as we explore a world created by us, for us. In this way, this hobby is like many rituals humans have kept for time immemorial. Stories around a campfire, a lay-preacher in a slum congregation, kids telling a furphy to scare their mates. There is something inherent in humanity about telling stories, and theatre is a natural progression of the oral form.
 
Last year, I mentioned to my friends that I had a stupid idea: we should put on a DnD show, staffed exclusively by our DnD table. They all responded immediately with complete enthusiasm, and the momentum began to build for Banshee’s Luck. I did not know then that I was going to write a story about death, I imagined I would simply tell a banal fantastical tale you can find on any bookshelf. However, as I began to write I realised I was creating an archfae to comfort myself. I had created an impossible being, whose sole purpose was to supplant mortality.
 
It was only when I looked back on my script and reflected upon it, I saw I was grieving the death of my peer, playwright Fliss Morton. Fantasy has long been derided as a form of escapism, and to be fair, generally I am not its biggest fan. I much rather realism, or if I am to speculate, science fiction. You see, all of my work is about justice and culpability. All of my stories aim to challenge and question what is fair and what form of justice reigns. Perhaps the greatest form of escapism I could create myself, the greatest fantasy, is that death fits into a paradigm of justice. In Banshee’s Luck I imagine a divine-like creature who can answer the calls of the grieving, a divine who genuinely wants to help mortals.
 
It is important to me that the person the Banshee saves is never seen on stage. We do not know them, not their name, not their station, only that they love someone and are loved by someone. As you enter the space as audience members, I encourage you to reflect on what your actions are, because ultimately you cannot save anyone. At most, audience members can only choose whose soul must be given up to save the unknown lover.
 
Are you helping this unknown person? Are you harming those in front of you? Are you simply following your instincts?
 
These answers are not mine to give, but they reveal why I write about justice. Through justice we can understand the world, through our systems of justice we can understand what our social order prioritises, we can understand what our values actually are. But perhaps the only answer I’ve found, is some things exist outside justice.
 
To close, I give you a line from Banshee’s opening.
 
“As you are all sure to know, I am an omen of death, but my hatred for mortals is greatly overstated. No, if there is anything I hate it is pure chaos – what a more cruel beast than the sands of time whose winds of chance pound at your mortality randomly with such disregard for your sensitive sensibilities.”

James Mackay – ACTOR – Haemon Cyriel

A passionate actor with experience in the interactive field, James Mackay holds a deep appreciation and interest in the inspiring power of stories. He wishes to engage, challenge, and provoke questions in audience members, and looks forward to the active role audiences will play in Banshee’s Luck. He is playing Haemon Cyriel, a powerful elven wizard from a utilitarian society.
 
James plays an Artificer in the crew’s Eberron Campaign.

Owen Green – ACTOR – Pater Starlight

As an emerging actor, Owen Green’s passion lies primarily in the creation of new works that take full advantage of the live and interactive form that is theatre, creating personable experiences for every audience member that attends. Having designed and co-produced Parasocial Parallax in 2022, they’re excited to get back on stage to play the King saving healer, Pater Starlight.
 
Owen is the Dungeon Master in crew’s Eberron Campaign.

Owen Green – ACTOR – Pater Starlight

As an emerging actor, Owen Green’s passion lies primarily in the creation of new works that take full advantage of the live and interactive form that is theatre, creating personable experiences for every audience member that attends. Having designed and co-produced Parasocial Parallax in 2022, they’re excited to get back on stage to play the King saving healer, Pater Starlight.
 
Owen is the Dungeon Master in crew’s Eberron Campaign.

Michael Law – ACTOR – Prince Darrow II

A recovered theatre kid, now working as a nurse in operating theatres, Michael Law is a creative with experience in improv that admires all forms of artistic expression. A hapless romantic, they are passionate about Queer stories and are a sucker for a good tale of love. Michael plays Prince Darrow, second in line – and tragic spare – to the throne.
 
Michael plays a Rogue in the crew’s Eberron Campaign.

Macarra Berthaly-Martyn – DIRECTOR – Banshee

Macarra is a director and performer, their practice is a protest of the passive. Having trained with Zen Zen Zo they value collaborative storytelling and performance that embodies physical practice. They believe audience should leave a performance changed, having experienced a brand new world.
 
She plays a Bard in the crew’s Eberron campaign.

Macarra Berthaly-Martyn – DIRECTOR – Banshee

Macarra is a director and performer, their practice is a protest of the passive. Having trained with Zen Zen Zo they value collaborative storytelling and performance that embodies physical practice. They believe audience should leave a performance changed, having experienced a brand new world.
 
She plays a Bard in the crew’s Eberron campaign.

Joshua Hagemann – GAME DESIGNER – Ørla

Roped into the production by his friends, Josh is an admirer of storytelling taking his first foray into theatre. He is a computer scientist that loves cool math rocks (dice) and has led the design of the show’s game mechanics. Josh plays Ørla, servant of Banshee and supporter of the jury.
 
He plays a Ranger in the crew’s Eberron campaign.

Andrew Gillanders – PLAYWRIGHT – Ælis

Andrew is a playwright whose practice is focussed on justice and culpability of the body politic. His craft is often pointed directly at audiences with credits including the stageplay Parasocial Parallax, and prose include Mental Bubbles and Hard-Working Parents, Beautiful Children. Andrew plays Ælis, Banshee’s enforcer and supporter of the jury.
 
He plays a Cleric in the crew’s Eberron campaign.

Andrew Gillanders – PLAYWRIGHT – Ælis

Andrew is a playwright whose practice is focussed on justice and culpability of the body politic. His craft is often pointed directly at audiences with credits including the stageplay Parasocial Parallax, and prose include Mental Bubbles and Hard-Working Parents, Beautiful Children. Andrew plays Ælis, Banshee’s enforcer and supporter of the jury.
 
He plays a Cleric in the crew’s Eberron campaign.